#include <connectionlistingmodel.h>
instead of relaying the connections from Model::iConnections we keep our local copy of the same stuff here, updating it as necessary
◆ iAddr
QHostAddress ConnectionListingModel::ConnectionDisplayItemStructure::iAddr |
◆ iBytesIn
unsigned long ConnectionListingModel::ConnectionDisplayItemStructure::iBytesIn |
◆ iBytesOut
unsigned long ConnectionListingModel::ConnectionDisplayItemStructure::iBytesOut |
◆ iIsInBound
bool ConnectionListingModel::ConnectionDisplayItemStructure::iIsInBound |
◆ iNodeFingerPrint
Hash ConnectionListingModel::ConnectionDisplayItemStructure::iNodeFingerPrint |
◆ iOpenTime
time_t ConnectionListingModel::ConnectionDisplayItemStructure::iOpenTime |
The documentation for this struct was generated from the following file: