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opposite of audiosink. More...
#include <audiosource.h>
Public Slots | |
void | processCapturedAudio () |
void | inputStatusChanged (QAudio::State aState) |
Signals | |
void | frameCaptured (const QByteArray &aFrame, quint32 aSeqNo) |
void | audioMaxLevel (float aMaxVolume) |
Public Member Functions | |
AudioSource (Model &aModel) | |
~AudioSource () | |
quint32 | getCurrentSeqNo () const |
void | stopCapturing () |
Protected Member Functions | |
virtual qint64 | writeData (const char *data, qint64 maxSize) |
virtual qint64 | readData (char *data, qint64 maxSize) |
virtual bool | open (OpenMode mode) |
virtual bool | isSequential () const |
void | timerEvent (QTimerEvent *event) |
Private Attributes | |
QAudioFormat | iFormat |
QAudioInput * | iAudioInput |
QByteArray | iAudioBuffer |
quint32 | iSeqNo |
bool | iNeedsToRun |
Model & | iModel |
int | iTimerId |
opposite of audiosink.
Class for capturing audio. This class provides 16-bit PCM digital audio in 8kHz sample rate in pieces of 480 samples, each exactly 60ms long. Output format is in floating point numbers in range [0,1].
AudioSource::AudioSource | ( | Model & | aModel | ) |
Constructor.
AudioSource::~AudioSource | ( | ) |
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signal |
This is actually average audio volume, in range [0,1]
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signal |
Emitted when complete audio frame is ready to be processed
aFrame | is the audio data. Content of the byte array is floats in range [-1,1] |
aSeqNo | sequence number of the captured frame, it will sequentially increase as time passes |
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getter-method for next sequence number
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Input status changed
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method for opening QIODevice: sets the open mode that's about it.
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Method called by timer every now and then that does processing of captured data
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From QIODevice: in current implementation this method does nothing, audio is processed internally and this QIODevice implementation does not allow reading.
void AudioSource::stopCapturing | ( | ) |
method for stopping capture
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protected |
From QObject. Used for forwarding audio from buffer.
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protectedvirtual |
From QIODevice: method where audio data will be written from actual audio source: this class AudioSource inherits QIODevice and will offer itself as data sink of iAudioInput
data | audio data |
maxSize | max data size to be written |
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