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Connection Member List

This is the complete list of members for Connection, including all inherited members.

blackListNetworkAddr(QHostAddress aAddr)Connectionsignal
bytesIn() const Connectioninline
bytesOut() const Connectioninline
checkForBucketFill()Connectionprotected
Closing enum valueConnection
Connection(int aSocketDescriptor, ConnectionObserver &aObserver, Model &aModel, MController &aController)Connection
Connection(const QHostAddress &aAddr, const int aPort, ConnectionObserver &aObserver, Model &aModel, MController &aController, const Hash &aFpOfNodeToTry)Connection
connectionState() const Connectioninline
ConnectionState enum nameConnection
error(QTcpSocket::SocketError socketError)Connectionsignal
Error enum valueConnection
fingerPrintOfNodeAttempted()Connection
finished()Connectionsignal
getOpenTime() const Connectioninline
getPeerHash() const Connection
iAddrToConnectConnectionprotected
iBytesExpectedInPacketBeingReadConnectionprotected
iBytesInConnectionprotected
iBytesOutConnectionprotected
iBytesReadConnectionprotected
iConnectionStateConnectionprotected
iControllerConnectionprotected
iEndOfBucketConnectionprotected
iFpOfNodeWeTryingConnectionprotected
iInvocationsSinceLastByteReceivedConnectionprotected
iModelConnectionprotected
iNeedsToRunConnection
iNextProtocolItemToSendConnection
Initial enum valueConnection
iNodeOfConnectedPeerConnectionprotected
iNumberOfPacketsReceivedConnection
iObserverConnectionprotected
iPortToConnectConnectionprotected
Ipv6AddressesEqual(const Q_IPV6ADDR &aAddr1, const Q_IPV6ADDR &aAddr2)Connectionstatic
iSendQueueConnection
isInbound() const Connectioninline
isInPrivateAddrSpace() const Connectionslot
iSocketConnectionprotected
iSocketDescriptorConnectionprotected
iSocketIsIncomingConnectionprotected
iSocketOpenTimeConnectionprotected
iStageOfBucketFillConnectionprotected
iTimeOfBucketFillConnectionprotected
iTimeOfLastActivityConnection
node() const Connectioninline
Open enum valueConnection
peerAddress() const Connection
performRead()Connectionprotected
readLoop()Connectionprotected
run()Connectionslot
runForIncomingConnections()Connectionprotected
runForOutgoingConnections()Connectionprotected
setNode(Node *aNode)Connectioninline
setStageOfBucketFill(ProtocolItemType aStage)Connectioninline
socketReady()Connectionslot
stageOfBucketFill() const Connectioninline
~Connection()Connection